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Tuesday, September 12

Final Year Project 1 & 2 ( Character Poses )

Counting days.....

After complete all the process on character modelling, I go to the next stage which is rigging and character poses and movement. This part also push me to use Blender software because i found that using Blender is easy to rigging the character. It have automatic rigging but i only need to fix some weight on it. btw all the automatic weighing is 70% complete and attach to to the bone. I also use blenders human bone that was build in at blender. So after rigging

Ini hasilnyaa....





1 comment:

ItazzeNiaRon said...

powerrrrrr 3d la mamat ni . kagum sebentar .

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